Ádám Tóth
Education Development Officer, UTRECHT UNIVERSITY, Netherlands
Ádám Tóth, who graduated as a geophysicist (MSc) and a hydrogeologist (PhD), works as an education innovator and a lecturer at Utrecht University, the Netherlands. Ádám is part of the Innovative Didactic Concepts team of the Alliance of Eindhoven University of Technology, Wageningen University & Research, Utrecht University and University Medical Centre Utrecht (abbreviated as EWUU). His role includes supporting teachers in developing innovative education and, specifically, Challenge Based Learning (CBL) educational programmes and courses. Ádám is also involved in the education practice of the CHARM-EU European University Alliance and its Global Challenges for Sustainability MSc programme.
Lianne de Jong
Project Manager, Eindhoven University of Technology
Minke Brinkmann
Project Coordinator, UTRECHT UNIVERSITY
Minke is an educational consultant and project leader within the Centre for Academic Teaching and Learning of Utrecht University. Her projects concern Challenge Based Learning, blended learning tools implementation and the development of Future Learning Spaces.
Dimitra Mousa
Project manager, Innovative Didactics, Utrecht University (EWUU Alliance), Netherlands
Dimitra works as a project manager for the team of Innovative Didactic Concepts of the EWUU Alliance, of 4 Dutch Universities and as a project leader for challenge-based education in the University of Utrecht. Her role lies in developing and designing innovative education, specifically Challenge Based Learning (CBL), and supporting academic staff on learning how to do this. Support is offered via training courses (online/offline), with on-demand consultations, and with interactive tools.
Dimitra has a background in Biology and Behavioral Research. She has studied Behavioral Biology and cognitive Neuroscience, which she then combined with Science and Business Management. In the end of her studies, she got involved with entrepreneurial education and challenge-based learning, which she continued during her professional career. In the past 4 years she has been working at the University of Utrecht, the EWUU Alliance and the European Alliance of CHARM-EU.
In the context of emerging transdisciplinarity and collaborative learning in higher education, innovative didactical concepts such as challenge-based learning (CBL) have been continuously evolving to equip future professionals for unprecedented challenges.
This workshop presents an opportunity to explore a new interactive online tool specifically designed for developing and designing courses based on challenge-based learning. Within the framework of an alliance comprising four Dutch university institutes, we will delve into the utilisation of this tool.
The tool serves as an open-access platform that familiarises users with the vision of CBL, the fundamental elements of educational design, the roles and actors involved in this form of education, as well as best practices. By using this tool, users have the freedom and flexibility to design, organise, or engage in a CBL challenge from the perspective of various visitor roles. These roles encompass teachers, content experts, competency trainers, policy officers, non-academic stakeholders, and coaches collaborating to facilitate a course.
Tailored to the specific role of each user, the tool adapts its utilisation and information provision accordingly. This ensures that the tool provides a personalised and responsive experience, catering to the unique requirements and objectives associated with each role. By leveraging competence-based learning, experiential and immersive learning, student-centered learning, social and collaborative learning, and intercultural learning, the tool fosters an enriched educational experience that empowers users to navigate and excel in the realm of challenge-based learning.
The workshop will be structured as a cohesive learning experience, starting with an introduction to the tool and its purpose, features, and use. Participants will then engage in hands-on activities using modelling as an instructional strategy to become familiar with the tool and explore its functionalities. To encourage active participation, participants will be divided into teams, each assigned specific roles in challenge-based learning education. These teams will tackle pedagogical scenarios or questions related to their assigned roles using the online tool. At the end of the workshop, a plenary session will bring all teams together to present their findings and share their experiences with the tool.
Throughout the workshop, facilitators will provide support and guidance to the teams, ensuring a smooth learning process. By the end of the workshop, participants will have explored a wide range of resources and connections provided by the tool, enriching their knowledge and understanding on challenge based learning.
The workshop structure combines theoretical knowledge, practical activities, collaboration, and sharing, creating an engaging and interactive learning environment.
Audience
The workshop aims to benefit a wide range of professionals in the field of higher education, including but not limited to higher education professionals, educational designers, teachers, government officials, non-academic institutions, and members of university alliances. Audience level of understanding: Intermediate level, being aware of what CBL is.